9 lines
246 B
C
9 lines
246 B
C
#pragma once
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#include <GL/glew.h>
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GLuint loadShader(const char* const file_path, GLenum shader_type);
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GLuint loadShaderDirect(const char* const shader_src, GLenum shader_type);
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GLuint linkShaderProgram(GLuint vert_shader, GLuint frag_shader);
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